Neo Crystal Engine – Pokémon Experience System

Neo Crystal Engine 6_25_2016 8_01_42 PM

Download Link

External Text File

Required: Neo Crystal Engine – Basic Module

This plugin creates the experience growth system from the Pokémon franchise where the experience needed by an actor to level up is determined by a curve which is externally defined by the user. (Full instructions in the help section of the plugin).


Categories: RPG Maker MV | 2 Comments

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2 thoughts on “Neo Crystal Engine – Pokémon Experience System

  1. keo

    this doesn’t work correctly the class tags dont work or changing default. they all stay at slow no matter what. please fix as i’d love to use this chart.

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