Neo Crystal Engine – Guardian Forces

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This collection of plugins creates the Guardian Force system from Final Fantasy VIII. These plugins include the Junction System, the ability to heal GFs and the ability to summon your GFs into battle. (Full instructions in the help section of the plugin).

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Required: Neo Crystal Engine – Basic Module

Categories: RPG Maker MV | 9 Comments

Neo Crystal Engine – Pokémon Experience System

Neo Crystal Engine 6_25_2016 8_01_42 PM

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External Text File

Required: Neo Crystal Engine – Basic Module

This plugin creates the experience growth system from the Pokémon franchise where the experience needed by an actor to level up is determined by a curve which is externally defined by the user. (Full instructions in the help section of the plugin).

 

Categories: RPG Maker MV | 2 Comments

Neo Crystal Engine – Pokémon Damage Formula

Pokémon Damage Formula

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Required: Neo Crystal Engine – Basic Module

This plugin grants the user two new damage formulas for usage in damage calculations allowing for them to use the damage formula from Pokémon without having to copy the formula into every single formula box. (Full instructions in the help section of the plugin).

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Neo Crystal Engine – Pokémon Stat Formula

Neo Crystal Engine 6_25_2016 8_01_42 PM

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Required: Neo Crystal Engine – Basic Module

This plugin repurposes the stat boxes for all classes to implement the base stat system from the Pokémon series. This plugin also adds the other aspects of stat calculation to the equation as well. (Full instructions in the help section of the plugin).

 

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Neo Crystal Engine – Mist Charges

Neo Crystal Engine 6_22_2016 6_25_22 PM

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Required: Neo Crystal Engine – Basic Module

This plugin recreates the Mist Charge system from Final Fantasy XII for the PlayStation 2, where actors can have multiple MP Bars allowing them to extend, their maximum MP up to three times. This plugin also allows this mechanic to also be applied to TP. (Full instructions in the help section of the plugin).

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Neo Crystal Engine – Extra Stats

Neo Crystal Engine 6_22_2016 6_21_28 PM

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Required: Neo Crystal Engine – Basic Module

This plugin allows creates up to 6 additional stats for use in damage calculations. These stats have no function outside of damage calculations. (Full instruction in the help section of the plugin).

Categories: Miscellaneous | 2 Comments

Neo Crystal Engine – Enemy Classes

Enemy Classes

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Required: Neo Crystal Engine – Basic Module

This plugin allows classes to be assigned to enemies, allowing their stats to differ with level (as specified in Neo Crystal Engine – Basic Module) while granting them the traits of their new classes. (Full instruction in the help section of the plugin).

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Neo Crystal Engine – Basic Module

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This plugin creates a number of basic functions that other Neo Crystal Engine plugins use. This plugin does nothing in terms of function on its own, only making minor tweaks to the aesthetics of the game. (Full instructions included in the help section of the plugin.)

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Pokémon XD: Darkness Beyond Time Update 1/23/16

I’m planning on releasing a demo soon using stand-in graphics. For that, I need two things from you guys. First I need you guys to fill out the form right here. Secondly, I need to know how far you guys would like the demo to go up to. Go ahead and reply right here on this form with what you think. . Secondly, I need to know how far you guys would like the demo to go up to. Go ahead and reply right here on this form with what you think.

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Pokémon XD: Darkness Beyond Time Update 1/9/16

There are a lot of changes, so let’s get started.

Starters:
The two starters for the game have been decided. First you will receive and Eevee, who you can later evolve to any of its 8 evolutions through stone. You are also given one of the Kalos Starters as a gift right before you step out onto the route. Both of these Pokémon have perfect IVs and their Hidden Ability.

Music:

As for the music, I limited the songs to one song per region. So that led to a few variations from the actual survey results. The following themes have been chosen:

Wild Pokémon:
Johto (HGSS)

This took the second place since Orre won for two categories, so I chose to go with the second place for this one. To honor both the majority vote and the purpose of the song that won. That theme will be used in battles against stationary, non-legendary Pokémon.

Trainer Battle:
Orre (XD)

Gym Leader:
Kalos (XY)

Elite Four:
Hoenn (ORAS)

Frontier Brain:
Sinnoh/Johto (Platinum)

Pokédex:
The game will consist of multiple Pokédexes that all contain different Pokémon depending on where they’re obtained. The icons on the status screen indicate which one each species is from. A Pokédex will unlock as soon as some of the Pokémon from said Pokédex is seen.

Story:
I’ve been working to retool the story. There is now, no more time-travel in the game, but instead, there shall be other features added to the game. The story is now a standard journey through the region to collect all the badges and defeat Cipher. Due to that, I’ve had to go back and change some things, so the project is less far than it was before, but the mapping is very far ahead of the plot right now.

Battle Frontier:

Upon completing the game, you will be able to visit the Battle Frontier. Each facility will allow you to suspend your challenge whenever you want, with a few exceptions. Here are all the following facilities that will be confirmed to appear. This list is by no means complete nor is it final.

Battle Tower:
This facility will offer straight battles against opponents that get progressively stronger. There are no special rules and conditions here, just battles.This facility will offer a battle with a Tower Tycoon on the 20th and 50th battles.
No. of Pokémon:
Single – 3
Double – 4
Triple – 6
Rotation – 4

Battle Factory:
For each battle, you will have to choose from 6 rental Pokémon to form a party. Unlike the official games, you will have no prior knowledge of your opponents team and you will rent fresh each time as you can stop whenever. This facility will offer a battle with a Factory Head on the 20th and 50th battle.
No. of Pokémon:
Single – 3
Double – 4

Battle Pike:
In each challenge, you will have to complete a series of 5 rooms. For each room, you will have three options each leading to a different event inside the room. You will be given a hint about one of the rooms, but this is mostly up to chance as to what you’ll find. This facility will offer a battle with the Pike Queen after clearing 20 and 50 rooms.
No. of Pokémon:
Double – 4

Battle Pyramid:
Here you will be placed in a dark randomly-generated dungeon with a limited inventory. The goal of each floor is to find the stairs to the next while dealing with Wild Pokémon and Trainers and picking up items along the way. The challenge ends after clearing 5 floors. Your Pokémon’s held items will be taken for the duration of the challenge. This facility will offer a battle with the Pyramid King after clearing 20 and 50 floors.
No. of Pokémon:
Double – 4

Battle Castle:
Here you will complete a series of 5 battles where you are not auto-healed between battles. Instead, you will be awarded Castle Points (CP) after each fight. Those points can be spent on healing and hold items. Your Pokémon’s held items will be taken for the duration of the challenge. This facility will offer a battle with a Castle Valet on the 20th and 50th battle.
No. of Pokémon:
Single – 3
Double – 4

Battle Arcade:
Here you will complete battles were, before each one, a roulette is spun to apply effects to the battle. This effects can be for better or for worse and can drastically affect the outcome of a battle. This facility will offer a battle with an Arcade Star on the 20th and 50th battle.
No. of Pokémon:
Single – 3
Double – 4

Pokémon World Torunament (PWT):
This facility consists of 3-4 round tournaments with consisting of battles with Gym Leaders, Elite Four, Champions and Frontier Brains from the Kronos Region and beyond.
No. of Pokémon:
Single – 6
Double – 6
Triple – 6
Rotation – 6

Battle Fortress:
This acts as the Mt. Battle of Kronos being a large Flying Fortress in the skies of Kronos. The fortress consists of ten areas each with ten trainers. At the end of each area is an Area Leader who acts as the gatekeeper to each area. At the end is the Sky King. Unlike all other facilities, this facility is accessible after beating the first gym and doesn’t auto-level your Pokémon to level 50, thus you can gain experience here.

Mysidia Colosseum:
This is the final colosseum in the game. Located in the town of Mysidia, this colosseum consists of four round knockout challenges with the final round being against significant characters in the game, most of whom are Cipher Admins. This colosseum has the distinction of being the only one to give out BP instead of money as a prize.
No. of Pokémon:
Double – 6

Gym Leader Castle:
This facility opens upon completing the Champions Tournament and acts as a means to fight all the Gym Leaders in order with minor trainers in between. Each region will contain two routes each with different teams on the Gym Leaders.
These are all the following differences in the routes:
Kanto – The second route follows the order Ash beat the gyms in the Anime.
Johto – The second route places the Mahogany Gym before Cinawood and Olivine.
Hoenn – The first route puts Liza in charge of the Mossdeep Gym, Wallace in charge of Sootopolis and Steven as the Champion. The first route puts Tate in charge of the Mossdeep Gym, Juan in charge of Sootopolis and Wallace as the Champion.
Sinnoh – The first route follows the Diamond and Pearl order while the second route follows the Platinum order.
Unova – The first route follows the Black and White order while the second route follows the Black and White 2 order. In route one, the Striation Gym contains 1 regular trainer and then forces you to fight all three Gym Leaders. Drayden controls the Opelucid Gym in both routes
No. of Pokémon:
Single – 6
Double – 6
Triple – 6
Rotation – 6

Gym Leader/Cipher Admin Ideas:
To add more involvement for the community, I’ve decided to create another survey, this time, it is for submitting ideas for Gym Leaders/Elite Four/Cipher Admins. It is located here.

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