Miscellaneous

Neo Crystal Engine – Mist Charges

Neo Crystal Engine 6_22_2016 6_25_22 PM

Download Link

Required: Neo Crystal Engine – Basic Module

This plugin recreates the Mist Charge system from Final Fantasy XII for the PlayStation 2, where actors can have multiple MP Bars allowing them to extend, their maximum MP up to three times. This plugin also allows this mechanic to also be applied to TP. (Full instructions in the help section of the plugin).

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Neo Crystal Engine – Extra Stats

Neo Crystal Engine 6_22_2016 6_21_28 PM

Download Link

Required: Neo Crystal Engine – Basic Module

This plugin allows creates up to 6 additional stats for use in damage calculations. These stats have no function outside of damage calculations. (Full instruction in the help section of the plugin).

Categories: Miscellaneous | 2 Comments

Neo Crystal Engine – Enemy Classes

Enemy Classes

Download Link

Required: Neo Crystal Engine – Basic Module

This plugin allows classes to be assigned to enemies, allowing their stats to differ with level (as specified in Neo Crystal Engine – Basic Module) while granting them the traits of their new classes. (Full instruction in the help section of the plugin).

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Pokémon XD: Darkness Beyond Time Update 11/3/15

I’ve added two new weather conditions on top the the pre existing ones from the core series. Mist and Nuclear Radiation. Mist makes it so Pokémon regain 1/16th of their total Mist Points (MP) used to use special magick attacks each turn. Radiation raises susceptibility to status conditions by 50% and decreases both defenses by 10%.

Here are screenshots of the the two:

Mist

Screenshot (1446602040.832011)

Radiation

Screenshot (1446601792.313791)

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8.2 Patch

It turns out the 8.1 patch had the data files from the wrong project, so I’ve uploaded a new patch with the right files. Please go an download that one please.

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Pokémon for Ace 8.1 Patch

There is a new patch available on the Download’s page for Pokémon for Ace. It fixes the start-up problem and a couple other script issues. Get it here.

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Yeah, I’m Alive

This post is going to be brief. This is just to say that I am still active in the RPG Maker Community. However, I have been very busy lately. I’ve no really had enough time to work on things. Hopefully some time in the future everything will ease up for me and I will have more time. Also, I took the liberty to set up a Facebook Page and a Twitter account for my scripts. I don’t intend to use them immediately, but they’re there for you guys. The Facebook is entitled Crystal Engine and is /crystalnoel42. The Twitter is @rpgcrystalnoel.

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New addition to Basic Module

I just updated Crystal Engine – Basic Module to version 1.07 adding a very important feature now the database is backed up in the Game_Party class when it saves and when it loads that saved data_base is loaded instead of the default database be careful with that feature.

Edit: I added an array of extra stuff to the database and load them.

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Report bugs on Bug Submission only

I have been getting many bug reports on the script pages themselves. Please from now on place them on the Bug Submission page.

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Crystal Engine New Banner

bannerI made a new smaller banner for the blog. I realized the original was way to big.  If anyone wants to link to Crystal Engine on your blog, you can with this smaller banner.

 

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