This is where you can obtain Pokemon for Ace. Unlike scripts bugs will be addressed when I update the version due to the size of the kit. Note that the Pokémon/Trainer Graphics and Background Music are separate from the main kit. Please, download and install those before starting. If you would like to spread knowledge of this project place the banner that is at the top of the post on your blog, signature, social media page, ect. Enjoy 😉
Version | Differences | Link |
---|---|---|
9 | – Bug Fixes | Download |
8 | – Full AI Algorithm – EXP is now awarded after the Pokémon faints – Gen VI/RPG Maker Mixed Atheistic – Organized Battle – Triple Battles – Sky Battles – Graphical Alterations – Major Bug-fixes – The editor has been scrapped in lieu of a new way to import trainers from text files that match the format used by Pokémon Showdown – New script used to display credits in game |
Download |
7 | – Fixed bugs with berries and self-switches – Fixed Transform (Move actually works now) – Illusion corrected (unsure what went wrong, it worked fine before) |
Download |
6 | – More bug fixes. – Changed how self switches are handled slightly so that there are no problems with map connection. – Berries set to work with map connection. |
Download |
5 | Major bug fixes, editor expanded. Slight changes in data structuring. | Download |
4 | Even more bug fixes. | Download |
3 | This version fixes many major bugs in Version 2. | Download |
2 | This version is identical to Version 1. Except for some major bug fixes. This version works with less bugs and and pauses. | Download |
1 | This version is the first full release of the kit. It has a very complete database and many feature in it. There are some things it can’t do yet, but those things are reletively minor. Please report any bugs you find. For the sake of file size I uploaded the Pokemon Graphics and Background Music into separate files. | Download |
Demo | Right now all that I have is a demo that is still lacking a few features. I uploaded this one because of the amount of comments I have had concerning a release or a demo. This is not a full version by any means, but should be enough for those who want to start their projects now. | Download |
New Resource Sets (Version 8 and on)
- All Pokémon Battler Sprites (Gen V Style; unsupported)
- Pokémon Battler Sprites (Gen VI)
- Other Pokémon Graphics
- Pokémon Cries
- Trainer Graphics
- Music
Old Resource Sets (Version 7 and before)
There’s no BGM in the BGM folder…Is there supposed to be?
I also get the same error “Error Occurred, check the debug console for more information.”
Any luck on a solution for that so far? Btw I really appreciate the development of this program and think it’s success is amazing.
For any of you getting the error “unable to find file: Error Occurred, check the debug for more information.”, try this: put any sound file named “Title Screen” inside the Audio/BGM folder.
It worked for me.
I personally ran the link for the most recent download through a link scanner. You may see the report below. One count of a malware. DO NOT CLICK THIS DOWNLOAD, FOR YOUR OWN GOOD.
https://www.virustotal.com/en/url/3b9df634cfe4f57d5cb00ee5173327d02dece5898bd23fdd2589a5af23b65384/analysis/
Shop crash game
I hope you’re still looking at this cyrstal, I’ve been able to fix many bugs I’ve encountered(using v7). This is the only one right now that I’m having trouble with, when I try to evolve Eevee with a water stone, it shows the evolution process just fine, and then at the end I get an error from line 241 on the evolution script and it crashes.
Bonjour , j’ai un gros soucis avec ton programe , quand je lance le jeux afin de le tester une erreur apparrer sous le nom de ” Error occurred, check the debug console for more information , help me please .
All black when I open it (version 8/8.1).
All black when I run version 8/8.1.
If you open the debug console, you’ll see it’s recreating the Triple Triad cards since the I updated the data for Diancie, Hoopa and Volcanion. It’ll only occur when you make changed to the class data for any speices, so the player will never see it.
i just downloaded ur kit for the 1st time and it says creating bulbasaur card or whatever. Its been hours and nothing has yet happened.
I’m getting this error when running the game:
Shatter Transitions:668:in `load’: undefined class/module CSCA_Achievement (Argu
mentError)
from Shatter Transitions:668:in `load’
from Pokémon Load Screen:687:in `load_data’
from Pokémon Load Screen:687:in `block in savefile_max’
from Pokémon Load Screen:686:in `initialize’
from Pokémon Load Screen:686:in `new’
from Pokémon Load Screen:686:in `savefile_max’
from Pokémon Load Screen:663:in `create_savefile_windows’
from Scene_File:15:in `start’
from Scene_Base:12:in `main’
from MOG_Weather_EX:694:in `main’
from Graphical Object Global Reference:201:in `main’
from Video Player:153:in `run’
from Map Screenshot:971:in `run’
from Screenshot taker:215:in `run’
from Main:10:in `block in ‘
I’ve copied all the sounds and graphics. What am I missing?
UPDATE: I removed the Save01 file and the game started successfully. However once I get past the Intro Quiz, my player sprite isn’t visible, but I can still walk around, but can’t see myself. Also the game crashes when I initiate a battle with a Grunt:
Move Effects:241:in `setup’: undefined method `id’ for # (N
oMethodError)
from BattleManager:13:in `setup’
from VS Sequence:433:in `command_301′
from Game_Interpreter:197:in `execute_command’
from Use Item on Event:108:in `execute_command’
from Cutscene Skipper:118:in `execute_command’
from Game_Interpreter:103:in `run’
from Game_Interpreter:60:in `block in create_fiber’
What happened was, I put the wrong files in the patch. This new patch has the right ones.
Thanks, this helped with those issues, but I’m getting different issues now.
Firstly, when clicking “No” to “Skip intro?” the game crashes and says I’m missing the audio file “Professor’s Intro”. I couldn’t find this BGM file anywhere in the downloads or patches? Is this a new file which hasn’t been included?
Also if I do skip the intro, I get loaded into the game and can see myself now. But when I battle someone, while it does transition and the Grunt sends out his Pokeball, before the Pokemon appears the game crashes and I get this error:
Cache:88:in `load_bitmap’: undefined method `empty?’ for nil:NilClass (NoMethodE
rror)
from Basic Module:676:in `character’
from Battle Symphony:1954:in `set_character_bitmap’
from Holders Battlers:364:in `set_character_bitmap’
from Holders Battlers:318:in `correct_change_pose’
from Battle Symphony:1853:in `initialize’
from Holders Battlers:444:in `initialize’
from Graphical Object Global Reference:147:in `new’
from Graphical Object Global Reference:147:in `new’
from Basic Module:587:in `block in refresh_battlers’
from Basic Module:584:in `each’
from Basic Module:584:in `each_with_index’
from Basic Module:584:in `refresh_battlers’
from Basic Module:665:in `refresh_spriteset’
from Pokémon Battle System:1455:in `block in trainer_sendout_animation’
from Pokémon Battle System:1448:in `each’
from Pokémon Battle System:1448:in `trainer_sendout_animation’
from Trainer VS Intro:169:in `battle_start’
from Illusion:87:in `battle_start’
from Scene_Battle:474:in `battle_start’
from Ace Battle Engine v1.22:2967:in `battle_start’
from Scene_Battle:22:in `post_start’
from Pokémon Battle System:3790:in `post_start’
from Scene_Base:13:in `main’
from MOG_Weather_EX:694:in `main’
from Graphical Object Global Reference:201:in `main’
from Video Player:153:in `run’
from Map Screenshot:971:in `run’
from Screenshot taker:215:in `run’
from Main:10:in `block in ‘
Do you know why this is? Thanks for the help in advance 🙂
Did you download all the resource packages?
Yes, I did download them all (prior to the 8.2 Patch). Do I need to redownload them now? Have you updated them since yesterday?
when ever a turn ends for me in 8.2 patch i get this error Script ‘Delayed Attack” line 76: NoMethodError. i’ve looked into it a bit but i cant figure out how to fix it, any help would be much appreciated 🙂
ya i have the same problem cant fix it either.
Wow al those NPCs look so good being done in BW style. I wonder if the Kalos trainers can also be done like that
It tells me that the version 8 file is corrupted when i try to run.
this is with the 8.2 patch
This happened to me too, it went away when I re-downloaded the file and unzipped it using rar file open knife.
I get the error with every single version. I can’t find a fix for this. Anyone got a solution?
I get an error after I beat a grunt in the demo – “Item Effects” line 213
update: it seems the error doesn’t happen when I equip an item on the Gallade.
Have you solved? I have the same problem. I think it is to calculate EVs. Sorry for my English I am from Argentina.
Have you been able to solve? I have the same problem. I think it is to calculate EVs. I hope your answer and sorry for my speech I am from Argentina.
May I use your gen5 styled sprites in my engine? I’ll credit you.
I have an error. It reads as follow.
from system options V1.00:283: in ‘play’
from MOG_Music_Box:154:in ‘play’
from Play BGM on loading menu:26:in ‘first_savefile_index’
from Pokemon Load screen:695:in init_Selection’
from Scene_File:16:in ‘start’
from Scene_Base:12:in’main’
from MOG_Weather_Ex:694:in ‘main’
from Graphical Object Global Reference:201:in ‘main’
from Video Player 153:in ‘run’
from Map Screenshot:971:in ‘run’
from Screenshot taker:215:in ‘run’
from Main:10:in ‘block in ‘
I have download all the updated patches and extras. Need a little help.
I have downloaded the kit with all the Resource sets. After hours of trying and searching for the bug i found out that i am missing the soundfiles “Load Screen” and “Encounter! Team Plasma (BW)”. I just kopied other files and named them like this, now I’m able to start the game. Would be nice to get the right soundfiles. An email would be nice to contact you in case of other bugs, im going to work with this kid a lot in the next weeks/months/years. Thanks for making this kit! 🙂
L4rry
Ok I feel so stupid but how do I import the pokemon character tilesets correctly. It glitches every time I’m in game mode. I noticed that the tilesets are 2×4 not 3×4 so what do I have to do to fix it….
how do you put the scripts into the game?
Pokémon cries weren’t in the resource sets!
I seem to come up with an error whenever I either fight a trainer or a wild pokemon involving delayed attack line 76.
The Console pops this out:
Delayed Attack: 76: in ‘turn_end’: undefined method ‘each’ for nil:NilClass (NoMethodError)
from Mega Evolution:435: in ‘process_action’
from Scene_Battle:48:in ‘update’
from Pokedex:1746:in ‘update’
from Party Dying Battle BGM:130: in ‘update’
from Scene_Base:12:in ‘main’
from MOG_Weather_EX:649:in ‘main’
from Graphical Object Global Reference:201:in ‘main’
from Video Player:153:in ‘run’
from Map Screenshot:971: in ‘run’
from Main:10:in ‘bloc in ‘
For all those having issues you need to have all the downloads from the downloads section and winrar
then copy all the files into the 1.8 version file that should be placed in your rpgmakervxace documents folder with the same name or renamed to the game name you wanted. once all those files are in there start the game it will at least start for you at that point from there you help yourself the black screen is there because it needs about 15 seconds to load all the files.
I’ve been getting an error whenever I get into a battle.
Delayed Attack: 76: in ‘turn_end’: undefined method ‘each’ for nil:NilClass (NoMethodError)
from Mega Evolution:435: in ‘process_action’
from Scene_Battle:48:in ‘update’
from Pokedex:1746:in ‘update’
from Party Dying Battle BGM:130: in ‘update’
from Scene_Base:12:in ‘main’
from MOG_Weather_EX:649:in ‘main’
from Graphical Object Global Reference:201:in ‘main’
from Video Player:153:in ‘run’
from Map Screenshot:971: in ‘run’
from Main:10:in ‘bloc in ‘
Is there something that I’m missing or is this a known issue?
I keep getting this error when i try capturing a Pokemon “pokemon battle system’ line 3746:no method error
i keep getting an error on pokemon battle system 3746 when i use a pokeball
Could you maybe make a release with as many bug fixes as you can and no new features as every time you add a new feature you break something important.
if you could that would be awesome.
Entire Party Breaking Point is: 0
Cache:88:in `load_bitmap’: undefined method `empty?’ for nil:NilClass (NoMethodError)
from Basic Module:676:in `character’
from Battle Symphony:1954:in `set_character_bitmap’
from Holders Battlers:364:in `set_character_bitmap’
from Holders Battlers:318:in `correct_change_pose’
from Battle Symphony:1853:in `initialize’
from Holders Battlers:444:in `initialize’
from Graphical Object Global Reference:147:in `new’
from Graphical Object Global Reference:147:in `new’
from Basic Module:587:in `block in refresh_battlers’
from Basic Module:584:in `each’
from Basic Module:584:in `each_with_index’
from Basic Module:584:in `refresh_battlers’
from Basic Module:665:in `refresh_spriteset’
from Pokémon Battle System:1455:in `block in trainer_sendout_animation’
from Pokémon Battle System:1448:in `each’
from Pokémon Battle System:1448:in `trainer_sendout_animation’
from Trainer VS Intro:169:in `battle_start’
from Illusion:87:in `battle_start’
from Scene_Battle:474:in `battle_start’
from Ace Battle Engine v1.22:2967:in `battle_start’
from Scene_Battle:22:in `post_start’
from Pokémon Battle System:3790:in `post_start’
from Scene_Base:13:in `main’
from MOG_Weather_EX:694:in `main’
from Graphical Object Global Reference:201:in `main’
from Video Player:153:in `run’
from Map Screenshot:971:in `run’
from Screenshot taker:215:in `run’
from Main:10:in `block in ‘
I downloaded the version 8 and the patch for it and also all the resources you got here and put everything in the folder it should be. But i get errors in every battle… need help
I can’t even preview the game. it bring up the test screen, but nothing shows. just a blackscreen. no music or anything.
Hey there,
i cant download the pokemon graphics, speccially i need the pokemon icons to run the template. please can you fix it?
This is just a mess…
keep getting error on tile screen check debug folder help
tired sound folder in audio and didnt work
bit of a shit show – hell disappointed.
8.2 patch is actually 8.1 patch when you unzip it? wtf?
excuse me……
ilClass (NoMethodError)
from Item Effects:213:in `each’
from Item Effects:213:in `inject’
from Item Effects:213:in `extra_evs’
from Pokémon Battle System:4362:in `block (3 levels) in process_action_e
nd’
from Pokémon Battle System:4351:in `each’
from Pokémon Battle System:4351:in `block (2 levels) in process_action_e
nd’
from Pokémon Battle System:4338:in `each’
from Pokémon Battle System:4338:in `block in process_action_end’
from Pokémon Battle System:4332:in `each’
from Pokémon Battle System:4332:in `process_action_end’
from Mega Evolution:453:in `process_action’
from Scene_Battle:48:in `update’
from Pokedex:1746:in `update’
from Party Dying Battle BGM:130:in `update’
from Scene_Base:14:in `main’
from MOG_Weather_EX:694:in `main’
from Graphical Object Global Reference:201:in `main’
from Video Player:153:in `run’
from Map Screenshot:971:in `run’
from Screenshot taker:215:in `run’
from Main:10:in `block in ‘
I already download all resources, so i don’t any ideas on this error……
Script ‘Delayed Attack’ line 76: NoMethodError occurred. Error occurred, check the debug console for more information. Everytime after a fight.
Don’t work. Says *File corrupted ! Please run a virus-check, the reinstall the application.*.
Game crashes. It says: File corrupted ! Please run a virus-check, then reinstall the application.
Could you please fix the downloads? They are not working…