Crystal Engine – Disable

 

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This script allows you to make skills that can disable the last used move or a specific move of the target. The move is disabled for a lenght of 4-7 turns (unless specified otherwise) then it will where off and the move will be usable.

What is disable?

Disable is a move in the Pokemon games where the target’s most recently used move is disabled for 4-7 turns. The behavior of the skill varies between the Pokemon games. Full information on the skill can be found here.

Skill Notetags

<disable> Sets the skill to disable the targets’s last skill

<disable length: x to y turns> Same as the above, but it specifies the duration of the disable.
Script Download and Requirements

Required: Crystal Engine – Basic Module

Required: Tsuki’s Action History

Download the Latest Version

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Categories: Scripts | 4 Comments

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4 thoughts on “Crystal Engine – Disable

  1. Cristian

    Awwww man, I can’t open the script D:

    • What seems to be the problem?

      • Cristian

        Ohhh ok, now I can, sorry XD just a question, is there a way to make someone inmune to disable? I want to use this script but not in the same way disable works in Pokemon (refering to the inmunity part)

  2. The best solution to that problem should be this. http://himeworks.wordpress.com/2013/04/06/scope-conditions/
    You can use this to set conditions for making foes immune to the skill.

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