Introduction
This script allows actors and enemies to switch sides in battle. At the end of a battle actors on the enemy side leave the party for good and enemies that don’t die by the end of the battle join the party.
What does this do?
From the description form Final Fantasy Tactics: The War of the Lions
“A speechcraft skill that persuades a foe to become an ally”
Actor/Enemy Notetags
<traitor rate: x%> Sets the percent rate of the battler turning traitor
Skill/Item Notetags
<traitor> Makes a skill a traitor skill
Script Download, Demo, and Requirements
Required: Crystal Engine – Enemy Classes and Levels
Required: Crystal Engine – Basic Module
CrystalNoel, I have a problem.
Whenever the enemy(In this case) Slime, invites one of my actors, it turns into the actor base instead of the actor.
I can’t save or load files. The Traitor script hands out this error report:
line 396: TypeError occured.
can’t convert nil into Array
Any ideas?
Delete your old save and try again. If it purists tell me.
So much for my testing saves. ^_^;
That fixed the problem entirely.
May I ask how to remove slime?I wanna make a breeding system,so i need slime to leave
What exactly are you looking for?
sorry im kinda a noob. I get this error when using the traitor skill
Script ‘Crystal Engine – Traitor’ line 244: TypeError occurred.
can’t clone NilClass
any help?
Change your traitor base into an actor in the database.
thanks. Totally worked!