Scenes with Arguments

As of today Crystal Engine – Basic Module has been updated to 1.02 now there is support for arguments within a scene creation.

To use this new effect first you have to have the script. Second you create a new scene the arguments go in the method initialize.

def initialize([arguments])

#insert code here

end

To call this properly the code is:

SceneManager.call([insert name of scene here],  [insert arguments here])

 

 

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Categories: RPG Maker VX Ace | Leave a comment

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