Introduction
This allows for you to have enemies that change class and a level by map.
Enemy Notetags
<region swap> Makes the enemy a region swap
Map Notetags
<region swaps> Opens the region swaps
[region: x] Specifies the region
y-z: a, b Sets the swap (class_id – chance: min level, max level)
<\region swaps> Closes the region swaps
Script Download and Requirements
Can you maybe be more specific on the instructions? Or perhaps load a demo, because currently I have a map with two regions and what I have in the Map Notes is this
[region: 1]
005-100: 2, 3
[region: 2]
005-100: 2, 4
The class of the enemy is “005” with a 100 chance of encountering. Region 1 I’m trying to have min level 2 and max 3. For region 2, Min of 2 max of 4. But no matter what, when I encounter an enemy it’s is always in level 1.
Did you set the enemy to be a region swap?
Yes. But I figured out my issue. It all had to do with script placement in the script list. I had to replace some incompatible ones, but after a few hours of testing and replacing, I got everything to work smoothly!
Thanks for replying!
Whenever I walk in the grass I get an error message Script ‘Game_Event’ line 24: Nomethoderror occurred. Undefined method ‘id’ for nil:NilClass. I have region swaps note tags on the enemy and on the map. I set region 1 to be the grass.
Are the swaps set for region 1? They are set to be for region 0(i.e. no region) by default, unless specified.
hey i have a small question i’ve been trying to set up a region swap on region 1 but it gives an error on line 208 NoMethodError and I dont know why. now I must admit that Im fairly new to all of this but Ive had no trouble so far until i tried making random encounters work.
Make sure the region you are standing in is a region that has encounters. An unmarked region is region 0.
Can reup the download link? I think the redirect link are currently broken =(
This link is broken…it says page not found…
Broken